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What is your favorite anime division?
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Division 2
9%
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Division 3
4%
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Division 4
0%
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Division 5
9%
 9% [ 2 ]
Division 6
4%
 4% [ 1 ]
Division 7
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4%
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Division 9
4%
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13%
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Division 12
4%
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Division 13
17%
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 Tobokeru no Ryoushin

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Hitogoroshi

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PostSubject: Tobokeru no Ryoushin    Sat Feb 19, 2011 4:07 am

Name: Tobokeru no ryoushin (to play an innocent conscience)

Visual Age: 5

Looks:
Spoiler:
 

Tobo is a little girl with a huge bloody sword.

Habits:
Tobo acts like a cute little girl, asking hito to play or do do something for her that includes violence. When she doesn't get what she want's she attacks hito and her voice turns monstrously low and screams at him to do it.

Inner World: The inner world of hito is a deserted playground in the dead of night. the seesaw and swings creaking eerily while the little girl waits for him "to play". depending on the little girls mood it can be on fire, littered with bodies with their faces ripped off, or she would go in a wild tantrum and try to destroy the inner world by slicing the playground equipment with her large sword. It never has is rained, snowed, or shed light in the inner world.

Connection to Master: Hitogoroshi feels sort of a family connection towards tobo, though she feels no such way. She unkindly manipulates him to do her bidding, especially when it comes to the decision of life and death. though hito doesn't mind this even if he did know it.

~ ~ ~ ~ ~ ~ ~ ~ ~Sealed~ ~ ~ ~ ~ ~ ~ ~ ~

Type: Katana

Camo:N/A

Looks:
Spoiler:
 
~ ~ ~ ~ ~ ~ ~ ~ ~Shikai~ ~ ~ ~ ~ ~ ~ ~ ~

Release Phrase: Come out to play, Tobo-chamma. (he then commits seppuku, his wounds being absorbed into the sword as if it was a blood sacrifice and the sword being reformed with the blood. when the release is finished, hito's wounds are healed)

Looks:
Spoiler:
 

It's an extremely thin sword with sharp blades. Even touching the blade's edge will cause a cut on the skin. The only thing that isn't serrated besides the hilt is the guard procuring from it. The sword is sharp on both sides.

Element: ...

Special Ability: The ability of Tobokeru no Ryoushin is that whenever it is exposed to anything it will draw information from it. If you expose it to air, it will know the air pressure. If you expose it to dirt, it will know what minerals make it up, and if you shove it in a human being, it will cut out the history of that person piece by piece. Even other zanpakutou does not escape it's serrated edges. The longer the zanpakutou is in contact with things, the more it will know. If the animal/human/plant-thing has a memory or is alive it can see the information that is being absorbed into the sword like a flashback. Also the sword can absorb information from dead things too and if it has a memory Hito has to get there before the brain starts to rot.(7 minutes after death is consiousness, 2 hours is memories and motor functions, and 3 hours is total death)

Techniques:

Name: doll house
Description: if hito cuts the user thinly, then he will be able to know small bits and flashes of moments that the person had with the zanpakutou. (the opponent will have to give them up and they have to either be apart of their history or in rp. They will also have to give a link to double check. It has to at least be one paragraph long.
Posts: 1 to cut and 2nd to gain the info.

Name: puzzle swarm
Description: when Hito clashes with the opponent's sword 5 times he will be able to know one of their moves and what it does. If he already knows all of their moves, he then will be able to know one of their fears. (given by the opponent)
Posts: 5hit (learns one tech) 5 more (learns the second) ect. (2 more after techs is the main ability) ( 5 more after main ability is one fear) 1 post cool down to gather

Name:
Description:
Posts:
~ ~ ~ ~ ~ ~ ~ ~ ~Bankai~ ~ ~ ~ ~ ~ ~ ~ ~

Release Phrase: (optional)

Looks: (Same rules as before apply)

Element: (must be the same as shikai or relatively similar

Special Ability: (What can you do while in Bankai? ONE ability.)

Techs: (no more than 3, shikai abilities can carry over to Bankai)


Last edited by Hitogoroshi on Tue Mar 08, 2011 4:49 pm; edited 17 times in total
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Marcus
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PostSubject: Re: Tobokeru no Ryoushin    Sat Feb 19, 2011 5:10 am

Yep, I'm back...I might be a stalker *shifty eyes*

Anyway, to work again! Yaaaay. lol

Special Ability: Gaining such an in depth knowledge about an enemy so quickly by simply deflecting blows with your zanpakuto? That's definitely a no no, it opens the doors to a meta-game waaaaaay to easily, especially when it only requires three clangs of a sword. Even if this were an approvable ability, it wouldn't be something I could approve outside of a bankai. Tone it down or toss it aside boss. Sorry, but, like I said, it's metagaming capabilities are just too high.

Techniques: This is more for a clarification, but, when you say "as a cero" does that mean each technique's power is exactly like that of a cero?
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Hitogoroshi

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PostSubject: Re: Tobokeru no Ryoushin    Sat Feb 19, 2011 2:10 pm

Hi stalker.

yes, though the strength of it depends on the amount of strength of the opponent. I can't attack unless they attack.
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PostSubject: Re: Tobokeru no Ryoushin    Sat Feb 19, 2011 3:01 pm

Sorry man, but when I said tone it down, I meant to severely limit what exactly he could learn from getting cut. Yes, taking damage from the opponent is a pretty "fair" concept to gain something. BUT, you can't have an ability that has no defined way in which it could be blocked or stopped *points out how this could turn into godmodding*.

The sheer level of knowledge you're trying to go for gaining in just a shikai is really just too much. Break it down. Maybe hints of such things, but, there certainly can't be a gain of total knowledge in that aspect from just a shikai. Like I mentioned before, as you've presented it capability wise, this is not even a shikai ability, but more bankai level, and is still even a ways on the side of op'd

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Hitogoroshi

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PostSubject: Re: Tobokeru no Ryoushin    Sat Feb 19, 2011 6:18 pm

I never said it couldn't be blocked
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PostSubject: Re: Tobokeru no Ryoushin    Sat Feb 19, 2011 6:19 pm

Then include how it could be blocked in the description. Sorry, but you can't get by with leaving open ends in a technique or ability, especially one such as this.
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PostSubject: Re: Tobokeru no Ryoushin    Sat Feb 19, 2011 6:22 pm

again...it's wip. Never said I was getting by. I'm still working on it. *sigh*
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Hitogoroshi

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PostSubject: Re: Tobokeru no Ryoushin    Tue Mar 01, 2011 3:05 pm

ready
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PostSubject: Re: Tobokeru no Ryoushin    Sat Mar 05, 2011 9:50 pm

Question. Does Hito straight up LEARN one of the opponent's techniques, or just it's make-up and method?
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Hitogoroshi

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PostSubject: Re: Tobokeru no Ryoushin    Sun Mar 06, 2011 1:17 am

just the make-up and method. He can't use the techs, he can only understand them.
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PostSubject: Re: Tobokeru no Ryoushin    Mon Mar 07, 2011 9:15 pm

One more thought and I think we'll be good.

1) Does the victim sense that Hito is "learning"

2) There should be some sort of trigger that is visible for the enemy to slowly gain an understanding as to what is happening or the basic nature in which Hito is drawing knowledge from combat.
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Hitogoroshi

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PostSubject: Re: Tobokeru no Ryoushin    Tue Mar 08, 2011 4:50 pm

done. I made into a flashback.
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PostSubject: Re: Tobokeru no Ryoushin    Tue Mar 08, 2011 5:51 pm

mmkay

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